Madden 25 Superstar All Positions And Archetypes Guide

Game: Madden 25
Time: 2024-08-19 09:24:26
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Madden 25 Superstar All Positions And Archetypes

Superstar mode is back in Madden NFL 25. This mode sees fans play out a career as an NFL player as they seek to reach the top of the league. However, there are several options for what kind of player you can be. Furthermore, these positions archetypes influence your players' ratings and abilities. Therefore, we listed all Madden 25 Superstar position archetypes and abilities. 

 

All QB Archetypes

 

Field General(The Best)

Gold Abilities

Short Deadeye – Perfect accuracy on all short passes

Mid Deadeye – Perfect accuracy on all medium passes

Deep Deadeye – Perfect accuracy on all deep passes

Silver Abilities

Arm Talent – Faster pass animations & velocity on bullet passes

Bronze Abilities

Mobile Deadeye – perfect accuracy when standing outside of the pocket

Immovable Object – Break first sack by a DB

Juke Elite – Grants steerable juke animations

Spin Elite – Grants steerable spin animations

Stiff Arm Elite – Easier stiff arms

Scrambler

Silver Abilities

Arm Talent, Spin Elite, Juke Elite

Bronze Abilities

Short Deadeye, Mid Deadeye, Deep Deadeye, Mobile Deadeye, Immovable Object, Stiff Arm Elite

Pressure Cooker – Faster pass animations under pressure

Gunslinger

Gold Abilities

Arm Talent, Deep Deadeye, Pressure Cooker, Immovable Object

Bronze Abilities

Short Deadeye, Midd Deadeye, Mobile Deadeye, Spin Elite, Juke Elite, Stiff Arm Elite

Improviser

Gold Abilities

Mobile Deadeye

Silver Abilities

Arm Talent, Short Deadeye, Mid Deadeye

Bronze Abilities

Deep Deadeye, Pressure Cooker, Immovable Object, Spin Elite, Juke Elite, Stiff Arm Elite

 

All HB Archetypes

 

Elusive Back(The Best)

Gold Abilities

Spin Elite, Juke Elite

Bronze Abilities

Twenty Twenty – Can gain yards after tackle

Secure Carrier – Decreases fumbles near goal line

Stiff Arm Elite

Truck Elite – Easier trucks

Shake it Off – Break strip tackles

RB Route Elite – More HB Hot Routes

Sticky Fingers – High chance to catch tipped passes

Iron Grip – Better CIT

Power Back

Gold Abilities

Stiff Arm Elite, Shake it Off, Truck Elite

Silver Abilities

Secure Carrier

Bronze Abilities

Twenty Twenty, Juke Elite, Spin Elite, RB Route Elite, Sticky Fingers, Iron Grip

Receiving Back

Silver Abilities

Juke Elite, Secure Carrier, Sticky Fingers, Iron Grip

Bronze Abilities

Twenty Twenty, Spin Elite, Stiff Arm Elite, Truck Elite, Shake It Off, RB Route Elite

One Cut

Gold Abilities

Secure Carrier

Bronze Abilities

Twenty Twenty, Spin Elite, Stiff Arm Elite, Truck Elite, Shake It Off, RB Route Elite, Sticky Fingers, Iron Grip

 

All WR Archetypes

 

Jump Specialist

Gold Abilities

Iron Grip

Showboat – Improved RAC Catch

Bronze Abilities

Sticky Fingers

Short Route Elite – More WR Hot Routes

Mid Route Elite – More WR Hot Routes

Deep Route Elite – More WR Hot Routes

Release Technician – Increased chance to win vs the press

Juke Elite, Spin Elite, Stiff Arm Elite

Speedster

Silver Abilities

Release Technician, Juke Elite, Spin Elite

Bronze Abilities

Sticky Fingers, Iron Grip, Showboat, Short Route Elite, Mid Route Elite, Deep Route Elite, Stiff Arm Elite

Power Receiver(The Best)

Gold Abilities

Iron Grip, Release Technician

Silver Abilities

Stiff Arm Elite

Bronze Abilities

Sticky Fingers, Showboat, Short Route Elite, Mid Route Elite, Deep Route Elite, Juke Elite, Spin Elite

Tactician

Gold Abilities

Short Route Elite, Mid Route Elite

Bronze Abilities

Deep Route Elite, Sticky Fingers, Iron Grip, Showboat, Release Technician, Juke Elite, Spin Elite, Stiff Arm Elite

 

All LB Archetypes

 

Run Stopper(The Best)

Gold Abilities

Tackle Elite – Does not allow broken tackles and causes more fumbles

Destroyer – HitSticks are unbreakable/fatiguing/wipe zone progress

Run Ender – Quicker run sheds

Bronze Abilities

Honorary Tight End – Better catching

Zone KO Elite – Force more catch knockouts

Man KO Elite – Force more catch tackle knockouts

Overpowering – Improves club rush moves

Finesser – Extra Pass rush point

Hot Pursuit – Never get faked out

Film Student – Shows offensive hat count

Field General

Gold Abilities

Tackle Elite, Film Stuednt

Silver Abilities

Destroyer

Bronze Abilities

Honorary Tight End, Zone KO Elite, Man KO Elite, Overpowering, Finesser, Run Ender, Hot Pursuit

Coverage LB

Gold Abilities

Zone KO Elite, Man KO Elite

Silver Abilities

Honorary Tight End

Bronze Abilities

Tackle Elite, Destroyer, Overpowering, Finesser, Run Ender, Hot Pursuit, Film Student

Blitzing LB

Gold Abilities

Overpowering, Finesser, Run Ender

Bronze Abilities

Honorary Tight End, Zone KO Elite, Man KO Elite, Tackle Elite, Destroyer, Hot Pursuit, Film Student

 

All CB Archetypes 

 

Power Corner(The Best)

Gold Abilities

Press Elite – Improved Press coverage

Silver Abilities

Destroyer, Run Ender, Tackle Elite

Bronze Abilities

Honorary Receiver – Improved catching

Zone KO Elite, Man KO, Finesser, Hot Pursuit, Film Student

Ball Hawk

Gold Abilities

Honorary Receiver, Zone KO Elite

Bronze Abilities

Man KO Elite, Tackle Elite, Destroyer, Finesser, Run Ender, Press Elite, Hot Pursuit, Film Student

Shutdown

Gold Abilities

Man KO Elite, Press Elite

Bronze Abilities

Honorary Receiver, Zone KO Elite, Tackle Elite, Destroyer, Finesser, Run Ender, Hot Pursuit, Film Student

Field General

Gold Abilities

Tackle Elite, Film Student

Bronze Abilities

Honorary Receiver, Zone KO Elite, Man KO Elite, Destroyer, Finesser, Run Ender, Hot Pursuit, Press Elite

 

Make sure to take your time in selecting the archetype that works best for you. Keep in mind that you can't make more than one player per position. So if you don't like your Power Back HB, you'll have to delete them before you make another. Therefore, take great care in what decision you make.